The team looked to Hearthstone for inspiration on making a smaller, self-contained game. Community portal Admin noticeboard. It was largely not a homegrown team.

Overwatch went through two progression systems while in development before settling on the current system. Each player will choose from a variety of heroes and each hero has their own ability and powers. A World Fans Built.

When the idea was brought to Chris Metzen, he and everyone else agreed that they should focus on this idea. This page was last edited on 2 April , at